So, over in #dreamwidth-bitch, we were geeking around about the probabilities involved with RWHell. Interesting little snippet of how Hell reacts when you feed it an item, gleaned from a brief glance at the source code:
current # damned items | #expelled | gain/loss per item condemned |
---|---|---|
<= 5 | 0.12 | +0.88 |
<= 10 | 0.25 | +0.75 |
<= 15 | 0.40 | +0.60 |
<= 20 | 0.663 | +0.337 |
<= 30 | 0.832 | +0.168 |
<= 45 | 0.861 | +0.139 |
<= 60 | 0.901 | +0.099 |
> 60 | 1.045 | -0.045 |
In other words, if hell has 6-10 items in it, every item you feed to it results in, on average, 0.25 items being expelled, resulting in a net increase in hell's tally of 0.75 items per item condemned. On the other hand, if hell has more than 60 items in it, every new item condemned results in, on average, 1.045 items being ejected, meaning that the total tally decreases by 0.045 items for every item you put in.
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